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Thursday, May 15, 2008

I didn't know we could do this:

http://wiki.secondlife.com/wiki/Object_Oriented_LSL
Posted by Luke Rogers at 5:39 PM

3 comments:

Ben said...

Seems to be too overcomplicating the scripts than useful. As long as we define our states well, and use events effeciently, we will have very readable LSL

May 15, 2008 at 11:37 PM
Luke Rogers said...

yeah very true - but may be helpful for more complicated things such as the area limits... we'll see prob getting ahead of our selves

May 16, 2008 at 1:41 PM
Team Critical-Life said...

Yeah i think that me a cross that bridge when we come to it kinda thing.

May 18, 2008 at 3:08 PM

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